cps2 kick harness pinout. beyond that you'll need to identify the number of pins you need, whether you're looking for the male or female side connector, male or female side pins and what size pins (based on the wire gauge you're using). cps2 kick harness pinout

 
 beyond that you'll need to identify the number of pins you need, whether you're looking for the male or female side connector, male or female side pins and what size pins (based on the wire gauge you're using)cps2 kick harness pinout  CPS2 Kick Connector is a Hirose DF1B-34DS-2

Connect the other end of the 10-pin kick harness to the AA connector on the Taito F3 PCB. Just plug and play. CN8. a. Opens in a new window or tab. Even PCBs requiring functionally identical inputs may require different wiring. dayum! $20 for a. $25. Although the pinouts are different for a 3 player game, a simple move of cable/pin 9 (Coin) to 6 (Up) on the H10P-SHF-AA end actually maps out nicely when connected to a AvP 3p harness! For our tutorial will will be using a Capcom CPS2 and Midway Mortal Kombat kick harness. The kick works fine on my cps2 boards. It can also be used onHi all My cabinet is wired up with a Jamma + Namco kick harness and currently has running a Teken tag tournament board. 0. . . , Ltd. I believe the CPS2 connector housing is female 34 pin (2. Brand New. Just plug and play. Not sure what that second cable is, but the kick harness adapter should be all you need. I've seen people make a pass thru jamma adapter that will map the kick harness directly into the last pins of the jamma adapter to get the extra buttons, I'm guessing whatever interface your supergun is using is mapping the jamma connector as a 6 button so you would just need. Our superguns have extended Jamma Pinout for 6 Button each player. The quick answer on the internet was "Get a CPS2 kick harness" but that doesn't work on the Sega JVS I/O board that he has. Capcom CPS1 to CPS2 / CPS3 Kick Harness Adapter. 605-0028 Pinout. I am using a supergun that uses DB15 Neo Geo button connection. The adapter will also work with a CPS-2 kick harness provided that you use their CPS-2 to CPS-1 Kick Harness Adapter. 2. #3. #1. Description Kick harness for your CPS2 arcade board. However i hav a supergun in an enclosed box wiith the jamma edge, it has db-15 connectors, my question is when i connect the kick buttons to three buttons how do i configure the rest thats inside. I just tried to make it like the cps1/cps2 kick harness where it has 2 gnd points. Compatible with Sega Blast City Cabinets only. - No special video output settings. Using this CPS2 wiring guide from JAMMA Nation (PDF), I figured out what Sega Astro JAMMA kick harness wire did what. Like the other JNX kick adapters, it supports CPS1, CPS2, Midway H1, F3 and STV. Legendary. Capcom CPS1 games have their own kick harness whilst CPS2 and 3 use the same type. If someone got it it will be very helpfull. Fri Feb 16, 2018 3:00 am. 96mm pitch-edge connector (male on game board). Any ideas why that would be the case? Buttons 1 to 5 work perfectly for each player, but button 6 just has no response. Does anyone have the full pinout for the CPS2/3 kick harness? I'm looking to build DB15 converters and I'm looking to see if it outputs 5VDC since I know it. P1 B3 -> CPS2 P1 B4 P1 B4 -> CPS2 P1 B5 P2 B3 -> CPS2 P2 B4 P2 B4 -> CPS2 P2 B5 So on a 6B panel it looks like this LP RP NC LK RK NC It was connected to my cabinet with absolutely no issues. Blast City CPS2 kick harness - $22. Today I tried to hook up the remaining kick buttons for my CPS2 board. Kick harness pinout. Seimitsu. You won't need the kick harness grounds, because the CP loom is all grounded together anyway. Manuals. JAMMA Wiring and JAMMA Pinout (PDF included) As mentioned the JAMMA connector is female on the harness side and male on the board side. Using the official Sega extra button loom ( 600-6227-10 ), this is how you wire a kick harness to the cab io's CN8 . Or sign in with one of these services. leadtechgames2012 (817) 95%. You won't need the kick harness grounds, because the CP loom is all grounded together anyway. View. hey guys, I'm trying to make the kick harness plug into my astro city harness (via 10 way TE Amp Universal Plug) and I just noticed there's no ground pin on the kick harness, just the active pins for buttons 4, 5 and 6 (both P1 and P2). easily purchase one of the readily available Sanwa JLF wiring harnesses and solder/crimp that to your existing cabinet wiring or extend it as needed to connect the. It can also be used oncps2 variant okay, seriously, who ever came up with the pinout for the cps2 kick harness please don't, ever again. JAMMA boards that require this extra harness are referred to as JAMMA+ or. I do have another question, my button 6 doesn't appear to be working. Hi everyone. And also ima buy the sanwa JLF joysticks. that is what i do too. Reseated the cart and Simms (sp?) and it booted again. and 4. Which power supply is good. CPS2 kick harness adaptor thing. Add to cart Quick view. So, I got a. Cps-2 kick harness help. Hello, I need a sanity check because I have been at this for so long that I am ready to throw the whole thing away. 18 posts • Page 1 of 1. Glad he chose to go with this. 83 USD. Well guess what – I’ve already done all the work for you and put it in a pretty spreadsheet that has Mortal Kombat/CPS1/CPS2 and Sega Controller (that’s if you want to use their connectors if you have spares like I did. Approximately 32 long. This is the Namco 2X6 Kick harness adapter. hey guys, I'm trying to make the kick harness plug into my astro city harness (via 10 way TE Amp Universal Plug) and I just noticed there's no ground pin on the kick harness, just the active pins for buttons 4, 5 and 6 (both P1 and P2). Specifically looking for CPS2: Street Alpha/Zero 2 or 3 Marvel vs street fighter Super SF II Also I am looking for a kick harness for CPS2 systems. I currently have it connected like that but tieing in to the ground wire that was going from the kick harness to the jamma harness but nothing works. Some games (Street Fighter, Mortal Kombat, etc) which need extra buttons have extra connectors for these additional controls. 5RC is the connector and DF1B-2022SC are the pins for it. Installation Instructions: Follow the drawing below and connect the wire to the corresponding button. you could run a Street Fighter Alpha in any JAMMA cabinet, you will only have use of the. Quickly and easily convert the extra buttons header on your Midway Mortal Kombat 1 arcade board to a Capcom CPS2 / CPS3 compatible kick harness plug. 32 posts 1; 2; Next; cools Armed Police Buttrider Posts: 13254 Joined: August 17th, 2008, 4:49 pm Location: Wales, United Kingdom eBay: hordarian Initials: CLS. Ground Pins 33 and 34 Player 1 Easy Pin 19 Player 1 Med Pin 17 Player 1 Hard Pin 15 Player 2 Easy Pin 21 Player 2 Med Pin 23 When building a harness the hardest part is identifying the correct family. Sign in with FacebookHello I just bought a cabinet last week end. View. If you have a Naomi 2 motherboard, you will not. I may stock the other connectors to connect to CPS1 and directly to the condenser at a later date. No soldering required. 00 +$16 shipping. . ToolsI noticed the River Service adapter has an 8-pin (6 buttons 2 ground) connector on it, and I was wondering if there's some standard wiring (that I can buy) that goes straight from there onto the ZN-2 or Tech Romancer PCB (which has a 34-pin connector) or if I just have to use a normal kick harness and wire it straight to the. You will want dip switch 1 and 2 on and 3 and 4 off. One other thing to note - assuming. Capcom CPS1 3P - 4P to CPS2 / CPS3 3P - 4P Controls Harness Adapter. They both work with either a CPS1 or CPS2 kick harness that Capcom Street Fighter original JAMMA boards use for button 4,5,6 on each player. Mar 30, 2016. The other seems to have more wires, possibly for a three-player title. I picked up a few CPS-2 kick harness connector. C $38. The harness is compatible with the Sega Naomi I/O board by Capcom and CPS2 games. Q: I want to make my own CPS2/CPS3 harness, but I am unsure of the pinout or the plug that is supposed to be used. The JNX Atlas supports both CPS1 and CPS2 kick harnesses. I just used the "kick" harness already in my cab. But not sure which way it's wired, meaning ground could be what I'm thinking of as pin 9 resulting in. Everything is running fine except for 2p Shot 5 or the 2p Medium Kick isn't working. SC. CAPCOM CPS2 to CPS1 KICK HARNESS WIRING ADAPTER Quickly adapt your existing CPS2 kick harness into a compatible CPS1 kick harness. Yep understand, that's how I've done it. Capcom CPS2 / CPS3 3P - 4P Controls | Kick Buttons Extension Harness. Capcom CPS2 to CPS1 / X Kick Harness Adapter. This same cab is also being used to play Groovy Mame via a PC. This adapter allows us to connect the action buttons 4, 5 and 6 of both player 1 and player 2. a. Time Harvest Multi Jamma -Ali-Express - $42. Just plug and play. Sega Capcom Extension 2 pcs CPS 2/3 KICK Harness ADAPTER fit any control panel. Manuals for CPS2 games can be found here, feel free to add more. NH, USA. Skip to main content. You will also need to piggy back your ground wire from existing buttons to buttons P1 B4/5/6 and P2 B4/5/6 as there is no ground pin coming from the header. It would be much clearer. <small>[ September 10, 2003, 09:30 AM: Message edited by: MKL ]</small> When hooking up the kick harness to play CPS2 games, it works perfect with fighting games (3 bottom button = 3 kicks) but when I play D&D Tower of doom, the 3 bottom buttons equate to Left, Down, and Right, for the 3rd players controls, instead of the 4th button on 1P, needed to correctly play the game. Or (I would recommend this) put a quick disconnect off your control panel,and. Personally, I would wire up a CPS2 harness, but if you plan to use the Pandora for a while, the 2 items I linked will get you there. 1992 - Bucky O’Hare (H) (4P) 1991 - Captain America and the Avengers (DATA EAST) (H) (4P)Features: * Three Players. 65 oz) $17. As seen in the photos, it lets you use your existing CPS2 kick harness on either a CPS1 or Taito F3 PCB. So if you already own one of those boards and have a kick harness, it easy to. Regular price $33. Quantity: CPS-II / CPS-III / NAOMI Auxiliary Cable Harness is a full four (4) foot harness cable, with female disconnects attached to plug instantly into your extra buttons. DB15 controller ports (NeoGeo compatible, pinout extended to support buttons 5 and 6) Programmable button layout; Programmable rapid-fire (VSync synchronized or asynchronous, 6 different fire rates) Buttons 1-6 on the JAMMA connector (buttons 4-6 can be disabled) Buttons 4-6 on the JST-XH 6 pin “kick harness”. Here's the actual hardware in question, which has the auxiliary power connector (only used if JAMMA is unpowered). . you. i'm using a japanese sigma AV7000 supergun with 9000TB sticks (six-button sticks), and wired up with my jamma connector was a small white connector that i believed to be a cps2 kick harness. I am planning on using these on some SG's, and. 85 USD. The only drawback is that you will need the Sega power supply to play Naomi GD-Rom games. The pin outs on the kick harness should be fine. General chit-chat about what's hot and not in the land of emulated video games. From $15. As seen in the photos, it lets you use your existing CPS2 kick harness on either a CPS1 or Taito F3 PCB. The DB9 pinout is based on the RetrCPS-1 Kick Harness Cable 4. Mar 1, 2018. I have also had 6+ different CPS2 fighters connected to the same harness with no issues. I tested this in a versus city cab that already had a 3s installed, so we know the kick harness wiring is just fine. Thread starter Larrabee; Start date Aug 18, 2012;Find many great new & used options and get the best deals for Capcom CPS2 kick harness to 6 pin JST for HAS / minigun / other supergun at the best online prices at eBay! Free shipping for many products!#1 I want to run Cps2 fighters such as Marvel vs capcom and 4 player games such a Shadow Over Mystara in my Jamma cab. CPS1 and CPS2 kick harnesses for 1P and 2P buttons 4, 5 and 6; CHAMMA wiring for 2L12B at JAMMA edge with non-standard JAMMA wiring; Coin counter signal to increment cabinet coin count (Only works on 5V coin counters, not 12V) 8 buttons for P1 and 6 buttons for P2 (using custom CPS-2 kick harness)SKU: CAPCOM-H2. Hi @Darksoft, folks - I am getting my second CPS1 multi going, and am having issues with incorrect kick harness firings. No 3-4 player CPS2 game uses the kick harness for. Top. I was wondering if anyone knew what the pin I need to buy to crimp and. Menu board that runs a basic menu system. I am not happy about the final result though. Sold out Quick view. 00-$12. Contents. There are 2 sets of 10 pin sockets, 1 set is specifically for the two Capcom fighters on. So I added my own kick harness to the Arpicade and then disconnected the CPS2 kick harness connectors (6 colored only, not the chained grounds) and connected the 6 wires from the kick harness. 66 USD. Post by dee2eR » Sat Feb 17, 2018 1:43 pm I guess I should make a note to use the normal JAMMA settings when using a kick harness. From $11. Regular price $22. 100 header wiring harness. -Adds Support for the Midway H1 Kick Harness for cabs such as:--Mortal Kombat 2-4--Killer Instinct 1 and 2--War Gods--Wrestlemania The 15 pin H1 kick harness connector occupies the same space as the CPS1 connector so it's either or with CPS1 and Midway. Im assuming its buttons 4,5,6? Top. Capcom CPS2 - CPS3 Kick Harness to Microswitches / Buttons. share. Kujako said: Correct, mine actually has the power adapter (pic was from an image search). Location. From $19. Pinout of the edge connector is slightly different from standard Jamma for controls though, to accommodate for the extra 4/5/6 buttons for each player. Re: Cps3 errors. v1. A big mess of soldered wires on the back side of the "kick" harness port. This is the JNX Atlas. . * Selectable Palettes. Hey guys how's it going? Today I tried to hook up the remaining kick buttons for my CPS2 board. 3) The CPS1 kick harness going from CPS2-X2 adapter to the 6 microswitches. C $41. So, I got a. SC. Capcom CPS1 to CPS2 / CPS3 Kick Harness Adapter. Immediately available. That jamma nation x adapter is awesome!. Here's the actual hardware in question, which has the auxiliary power connector (only used if JAMMA is unpowered). Someone would need to hack them to make them work as standard CPS1 with kick harness, or you’d need to make some kind of CPS Changer to Jamma adapter, if I’m not mistaken. CPS-2 Kick Harness. I just tried this as my cab is wired with a 6 button cps2 street fighter type kick harness, button 4 on the JAMMA connector is not attached. Post by Johnnychaos » March 27th, 2014, 1:00 am. CN8. It actually expands on the older products functionalities by adding wiring support for: 2 8-button arcade panels. I may stock the other connectors to connect to CPS1 and directly to the condenser at a later date. I have a Dynamo HS-5 cab that is wired to play MK1. $35. New (Other) C $13. I'll take a few pictures and try and describe the problem as best I can-hopefully it's just a simple fix. My cab came with a CPS2 harness floating around inside too - but it was with spade. dayum! $20 for a. The DB9 pinout is based on the RetrUnfortunately yes. or Crimp Closed End Connectors. 8mm Quick Disconnect Enclosure for 2. 00 USD. 8mm Quick Disconnect Sleeve for 4. The pinout is identical to the naomi pinout expect for the 10 pin AMP UP connector. Regular price $22. Just plug and play. This harness adapter provides a hassle-free solution for connecting your cabinet's CPS2. Qty2 CPS1 kick harnesses and 1 CPS2 kick harness. Also, props to GiLL (a. Well, for shits and giggles I plug in Xmen Vs Streetfighter but leave the kick harness off, again, expecting it to work minus buttons 4-6 for each player. 8mm Quick Disconnect Sleeve / 2. For our tutorial will will be using a Capcom CPS2 and Midway Mortal Kombat kick harness. 95 Allows using a CPS2 Kick Harness with a CPS1 PCB Add to Cart | More Details: Mike's Cocktail JAMMA Wiring & Power Supply Kit: SKU: CTJAMMAKITM Price: $159. Thanks, any help would be great !Thats where a "kick harness" comes in, which is a wire that runs from the A board to your other 3 buttons. With the part numbers linked from there, I ordered the kick harness board end connector (part no. Blast City CN8 is JST NH series H8P-SHF-AA. Unlike the team’s previous efforts, the RGB-Pi cable and the Jamma RGB-Pi, the RGB-Pi Plus isn’t a simple plug-and-play solution for Raspberry Pi gaming. MENU. 8mm Arcade Terminal at the best online prices at eBay! Free shipping for many products!Experts, Is this possible? I will be wiring my pushbuttons to the JAMMA harness through the Astro City molex connectors. Capcom CPS2 CPS3 ZN-1 ZN-2 kick harness for use in a SEGA Blast City cabinet. I had it added to mine when purchased. Anyone have a source for fairly cheap CPS-2 kick harness's? I don't need them wired for the 4 player games, just for the kick buttons for 6 button games. Yep understand, that's how I've done it. I believe the CPS2 connector housing is female 34 pin (2. Anyone know?-Joel. shorting pin 2 to pin 9 does register as P2 button 6. The JAMMA+ harness found in CPS-2 boards has 34 pins in two rows. Auxiliary Cable (P/N 03-0052) Connections AKA Kick Harness First, you gotta connect the supergun to the kick harness of the cps2. As seen in the photos, it lets you use your existing CPS2 kick harness on either a CPS1 or Taito F3 PCB. Six wires and two ground wires. Top Rated Seller Top Rated Seller. SC. the pinout for a astro/new astro/blast/vs, looking into the female connector, is typically. 4 posts • Page 1 of 1. This harness adapter provides a hassle-free solution for connecting your cabinet's CPS2 / CPS3 kick harness to your CPS1 boards, allowing for a quick conversion. I have a Dynamo HS-5 cab that is wired to play MK1. Capcom CPS2 - CPS3 Kick Harness to Microswitches / Buttons. I was able to source the connector on the CPS side but not the side that goes into the HAS. In the case of Capcom's CPS-2 system board, the kick harness is a 34-pin connector that plugs into the side of the 'A' Board. There are 2 sets of 10 pin sockets, 1 set is specifically for the two Capcom fighters on. The CP System II consists of two separate parts; the A board, which connects to the JAMMA harness and contains components common between all CP System II games,. Jun 1, 2020. Just plug and play. Adds line-level stereo RCA connectors and a CPS2 kick harness to the Taito F3. 52 USD. Optional add-ons are individually priced as follows: CPS2 connector for buttons 4-6 (only needed if you want to. Posts: 467 Joined: October 30th, 2008, 3:21 am Location: Starks Enterprises: London Division eBay: tone_starks Initials: III. SC. The 4 players games D&D 1&2 use four buttons and are wired the same as MVS, that is the fourth button is in the JAMMA harness, so if the cab is wired for 6 buttons with the 3 extra ones in a kick harness, then the 4th button won't work in those 2 games unless you rewire them. There's only 4 wires remaining on the Neo Geo DB15 cable that I haven't connected to any buttons. The volume up and down buttons in the harness have the same effect as the ones in the board. To sum up, a kick harness is simply a wiring harness that connects extra buttons to the game PCB, either directly or via cabinets wiring or control board. As seen in the photos, it lets you use your existing CPS2 kick harness on either a CPS1 or Taito F3 PCB. As seen in the photos, it lets you use your existing CPS2 kick harness on either a CPS1 or Taito F3 PCB. Just plug and play. - 5 posi 1P (1-5) and 5 posi 2P (6-10). . * Unlocked Character Selection. This is a JNX CPS2/3 to CPS1/F3 Kick Harness adapter. 8mm Quick Disconnect Enclosure for 2. The pinout is identical to the naomi pinout expect for the 10 pin AMP UP connector. This is a JNX CPS2/3 to CPS1/F3 Kick Harness adapter. It is both a Voltmeter and Pandora/Blue Elf JAMMA adapter. Good if you can't find one or are to cheap to buy one. items found . Brand New. SC. Apr 8, 2013So you wire up your cps1 and 2 kick harnesses to molex connector and you can swap and switch when you need to. It has a working 25" monitor, the control panel, the coins mech and the power supply. 2. Wiring & Power; Atari Reproduction; Back. 09;99/11. . Joined Apr 18, 2003 Posts 885. Midway Mortal Kombat 1 to CPS2 / CPS3. $2. 110 open barrel terminals on the ends of the wires and just plug the harness straight to the buttons. It can also be used onWiring / Cabinet parts; All; SEGA Blast City Wiring SEGA Versus City/New Versus City Wiring. Im assuming its buttons 4,5,6? Top. ) as appropriate for the three buttons per player and ground. the Goat said: A HAS to CPS2 kick harness is super simple to make -- if you have the correct crimping tool. If I connect a cps2 game like Marvel Vs Capcom to the jamma, will it work or do i need a different kick harness or anything?. Heads up some games on CPS2/character code in Jojo's does not like having buttons wired up to both the kick harness and unused jamma pins at the same time. Everything Supergun related. Like the other JNX kick adapters, it supports CPS1, CPS2, Midway H1, F3 and STV. Capcom CPS2 - CPS3 Kick Harness to Microswitches / Buttons. CAPCOM'S CPS-2 / CPS-III KICK CABLE HARNESS INSTALLATION GUIDE. I also am wondering if I should buy either a neogeo, atomiswave, or 60-in-1 jamma board for my homebuilt. The JAMMA connector is a 3. . I recently decided to buy a Naomi Gd rom setup for my cabinet to play Capcom vs SNk 2. And they don't have to be pre-wired either. I can provide a CPS2 kick harness connector and pins so you can crimp your own wires if you are connecting to CPS2 pcbs. This is a cable to connect the kick buttons from an arcade supergun with a DB9 connector to the kick harness connector on a CPS2 arcade board. Capcom CPS2 - CPS3 Kick Harness to Microswitches / Buttons. QTY 3 coin door harnesses from Konami four-player games. Capcom CPS1 to CPS2 / CPS3 Kick Harness Adapter. 22 feb 2023 22:53:01RGB. SEGA Blast City Cabinet to Midway Killer Instinct 1 - 2 Extra Buttons (Kick Harness) Regular price $19. get another cabinet or pick one game or the other. The DB9 pinout is based on the RetrCapcom CPS2 Kick Connector Pinout The Capcom kick connector is primarily known for adding buttons 4-6 (the kick buttons) to its fighting games, but it also adds external volume controls and additional player controls, like 3 or 4 player inputs, paddle controls, etc. 187 disconnects attached to plug instantly into your extra buttons. Play with your Neogeo comaptile 6 Button gamecontroller this games since our supergun also support Neogeo 6 Button interface. Optionnal. Optional inline housing to connect. The ground wires should be black, ground them. The JNX Atlas supports both CPS1 and CPS2 kick harnesses. Feb 21, 2005. New media New comments Search media. how are the extra buttons on a CPS2 configured? Is there a menu built into the mobo for configuring the buttons done through the kick harnass? Forums. This modification finally brings three player to the greatest beat em up of all time. Joined Jan 10, 2010 Posts 511. Nov 18, 2004 #1I threw together a CPS2/3 Kick Harness Condenser PCB, so you can connect upto 5 CPS games in one machine (I couldnt get 6 to fit) Here is a preliminary design. This site mentions that the the type of connector is a 10 pin AMP EI. Use Standard Female Terminals. i go on ebay. This adapter comes with a 2-pin connector and power harness to add 5v to the adapter for devices that use it such as undamned's decoders. Fri Feb 16, 2018 3:00 am. Just plug and play. dee2eR Inventor Posts: 1799 Joined: Tue Aug 22, 2017 2:07 pm. Thread starter chinitosoccer; Start date Jan 28, 2014; chinitosoccer Camel Slug. The JAMMA connector is a . you're wrong. If that's the case, that's perfect for me since I can use my Atlas and my existing CPS2 adapter already wired to my New Astro City. View. This is a JNX CPS2/3 to CPS1/F3 Kick Harness adapter. This is a JNX CPS2/3 to CPS1/F3 Kick Harness adapter. SC. the Control panel is TE Connectivity Amp UP series 176277-1. Waukesha, WI 53188. I put in the board then hooked up the kick harness adapter and just moved the jamma and kick from m v sf. 0 pieces (Min Order) CN Shenzhen Kang Tong Electronic Technology Co. Re: Kick harness pinout. It has a connector for the factory CPS plug that will connect to the cabinets factory kick harness. 5RC; Mouser Part No: 798-DF1B-34DS-2. beyond that you'll need to identify the number of pins you need, whether you're looking for the male or female side connector, male or female side pins and what size pins (based on the wire gauge you're using). View. War Gods. 99. CPS2, ie Street Fighter handles this buttons with an addtional kickharness. **If you need Midway H1 instead of CPS1, just put it in the payment notes or send mThe kick harness, also known as the extra harness or plus harness, is a set of additional connectors that allow arcade PCBs to have extra inputs beyond what the JAMMA wiring standard allows. $7 per connector with pins. . - Cool lookin' plexi case. View. Weight : 25 g (0. Our superguns have extended Jamma Pinout for 6 buttons each player. As seen in the photos, it lets you use your existing CPS2 kick harness on either a CPS1 or Taito F3 PCB.